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This achievement might not come as normally choose the others in this DLC, but, it can still be derived quite conveniently with two or 3 matches of Solo Blitz Firefight.To start, head into Blitz Mode and also craft a deck for Sergeant Johnkid, making sure to include the Colossus card. The remainder of the cards in this deck deserve to vary to whatever suits your desire. Now begin a Solo Firefight match, send your beginning devices to capture all 3 Control Points, and also then recycle the cards in your hand also till you attract a Colossus unit. If you have enough power, summon the mech onto the battlefield; if not, organize out on the early waves through your starting units till you deserve to gather sufficient power required to contact in the Colossus.With the mech out on the playing area, you have the right to currently move it roughly the map, hunting and also attacking opponents. When each brand-new adversary wave starts, note which form of systems generate into the map; if its air systems or automotive units, have your Colossus hang back as to protect against losing health, however if its infantry systems, relocate the mech to their place and tap

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to execute the "Stomp." This assault will pressure the mech into a slow-moving computer animation wbelow it stops firing its primary cannons, rather gearing up to stomp on its targeted foes. The strike deals a lot of damages and has actually generous splash damages, so even opponents 5 feet away can/will die from the stomp.You must have the ability to net anywhere from 15-20+ Stomp kills throughout a solitary enhance before things get a tiny as well hectic on the later on, even more hard rounds. Keep in mind that you have the right to have actually multiple Colossi out on the map, thus allowing you to possibly cover more ground for kills throughout the infantry-hefty waves. Once you have eliminated fifty adversaries via the mech's Stomp capacity, this accomplishment will certainly unlock.NOTE: If you have an enhancing partner, this achievement deserve to be acquired a lot easier/faster by going toe-to-toe in a 1v1 Skirmish complement, wbelow one player chooses a Banished leader and the various other Sgt. Johnson. When the match starts, the Banished player should work-related on building as many kind of Grunt systems as feasible and then sfinishing them to the facility of the map. Here, the Sgt. Johnson player deserve to usage the Colossus' Stomp capacity on the four-to-5 dozen Grunts, successfully speeding up the development of the accomplishment as opposed to doing it alone in Firefight.