This Mage Tower challenge for many healer specializations —Divine Priest, Divine Paladin,Mistweaver Monk, Restoration Druid,and also Restoration Shamale —is just one of the many complex and also needs you to usage your complete kit of DPS andenergy spells, quite than simply healing.

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You will certainly be encountering Lord Erdris Thorn in Black Rook Hold and also his fullundead army with the assist of a few allies. This is a multi-phase encounter andall allies need to be kept alive in order to win.

This guide will define each of the stperiods and advise you on just how to dealwith the opponents you confront. Ultimately you could require some exercise and also gettingused to the foe abilities in order to finally succeed in being the End of theRisen Threat, so execute not offer up!


TABLE OF CONTENTS OF THIS PAGE
1.

How to find the Healer Mage Tower Challenge


This obstacle, End of the Risen Threat is supposed for a lot of of thehealer specializations:Divine Priest,Divine Paladin,Mistweaver Monk,Reconstruction Druid,and also Repair Shaguy.It is easily accessible in the time of the Legion Timewalking occasions and you can queue for it without expense with the MageTower NPC (War Coucnilor Victoria) in the Broken Shore hub location.

In order to reach this location, you deserve to take a portal from Orgrimmar / Stormwind"sportal room to Azsuna and then fly or take the trip path to the Broken Shorehub, Deliverance Point. You can likewise use the

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Dalaran Hearthstoneto quickly reach Dalaran and then fly to Deliverance Point.


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The Mage Tower is only one component of the Legion Timewalking event. For even more details aboutvarious various other tasks that are energetic throughout this Timewalking event, or tolearn around the other Mage Tower difficulties, take a look at the web links listed below.


Legion Timewalking Overview Mage Tower Timewalking Outline
2.

End of the Risen Threat Challenge Overview


In this obstacle you will certainly have to defeat all opponents and also the last boss,Lord Erdris Thorn, in a 7-phase enrespond to.

If any kind of of your allies dies in the process, you gain booted out of theobstacle, so maintaining everyone healthy is additionally standard.

At some point, many kind of of the adversary abilities are designed to reason unhealable damageunmuch less encountered by your utility and also / or strategy. We will define listed below whatto watch out for and how to neutralize each capability.


3.

Recommfinished Gear for the Challenge


Because inside the Mage Tower Challenge you have actually your equipment scaresulted in itemlevel 50, the best equipment you can usage is gear above 50 that has multiplesockets easily accessible such as Legion"s crafted legendaries (

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Vigilance Perch),old gems that range much better than Shadowlands gems such as Burning Primal Diamond,and enchants that scale well at 50 such as Enchant Neck - Mark of the Ancient Priestess.

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Heart of Azeroth and also
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Ashjra"kamas, Shroud of Reresolve have extra statsfamily member to similar gear for the neck and cloak slot, making them good alternatives.

You have the right to additionally obtain some old trinkets such as Chipped Soul Prism which arevery effective as soon as downscaled, but with the existing tuning of the challenges,simply utilizing your continuous gear have to be perfectly fine as lengthy as you follow thisguide and also acquire a decent amount of exercise through the obstacle itself.


3.1.

Gear Restrictions


To permit these obstacles to present a regular level of obstacle over time,your assorted borrowed power units will certainly not function within the TimewalkingMage Tower events. This includes:

Any Battle for Azeroth devices (Azerite Gear, Traits, Essences)Any tier set bonusesMists of Pandaria Legendary Meta Gems
3.2.

Chromie Time Gear for Timewalking


If you have a friend who is Level 44/45 or a second account with a characterthat is Level 44/45 you deserve to use Chromie Time to obtain strong gear for Timewalkingby trading dungeon gear via multiple sockets to your primary character.

Sockets are very effective in Timewalking content because gems are notcounted towards the baseline item stat budacquire that is scaled down. Also, legacygems from the TBC / Wrath era contain major stats, which makes them muchstronger than modern-day day gems.


3.3.

Crafted Gear for Timewalking


Crafting Mists of Pandaria Dreadful equipment through

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Relic of the Past IV or
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Relic of the Past V is an extremely excellent alternative source of Timewalking gear asit will certainly have actually sockets and also will be of a low sufficient item level to receive legacygems and also enchants.


3.4.

Enchants for Timewalking Gear


Disclaimer: the enchants detailed below are meant for Timewalking gear pieces.If you are using Shadowlands armor, most of the enchants listed will certainly not workand also you need to instead usage continual Shadowlands enchants, asmany of these enchants just job-related on item level 50 or below gear.

Slot Option 1 Option 2
Neck Enchant Neck - Mark of the Ancient Priestess Enchant Neck - Mark of the Claw / Enchant Neck - Mark of the Trained Soldier
Shoulder
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Greater Crane Wing Inscription
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Secret Crane Wing Inscription (if Scribe)
Cloak Enchant Cloak - Minor Power Enchant Cloak - Fortified Leech
Chest Enchant Chest - Eternal Stats Enchant Chest - Glorious Stats
Bracers Enchant Bracers - Eternal Intellect
Gloves Enchant Gloves - Major Spellpower
Belt
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Living Steel Belt Buckle
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Ebonsteel Belt Buckle /
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Eternal Belt Buckle
Legs Brilliant Spellthread Powerful Ghostly Spellthread
Boots Enchant Boots - Greater Haste / Enchant Boots - Greater Versatility / Enchant Boots - Greater Precision Enchant Boots - Pandaren"s Step
Rings Shadowlands Tenet Enchants
Weapon Enchant Weapon - Machinist"s Brilliance Enchant Weapon - Jade Spirit

3.5.

Gems for Timewalking Gear


While Shadowlands gems are mostly fine, we would certainly recommend using primarystat gems whenever feasible. For healers, these would certainly be Burning Primal Diamondor Burning Shadowspirit Diamond on a helm meta gem socket and also one Leviathan"s Eye of Intellect, one

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Kraken"s Eye of Intellect, one
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Saber"s Eye of Intellect, and as many type of
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Timeless Tanzanites as you canget.

Also, Queen"s Garnets can be conveniently acquired using the Auction House (farmed atthe Dragon Soul old raid) and also are provided to craft

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Brilliant Queen"s Garnet.


3.6.

Flasks for Timewalking


While you can usage your consistent Shadowlands flasks in Timewalking content,they have a much lower effect because of the downscaling associated.

Therefore, is is desired to usage flasks from Battle for Azeroth (31 Primary Stats)or flasks from Legion (21 Primary Stats), as flasks from Shadowlands will onlyprovide you 20 Primary Stats.


3.7.

Trinkets for Timewalking


Using a

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Pocket-Sized Computation Device (Mechagon) with the
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Cyclotronic Blast red card inside gives a high amount of burst damages,which can be advantageous in some of the steras wright here there are priority targets.

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Unsecure Arcanocrystal (Withered J"im Legion World Boss) and also Chipped Soul Prism (Doom Lord Kazzak Warlords of Draenor World Boss)both administer an extremely high amount of stats.


4.

Strategy for End of the Risen Threat (Healer challenge)


While each phase has its own risks, you will certainly be forced to performsolid single-target healing on friendly NComputers that perform not appear on raid framesin the later on stperiods. Make absolutely sure that you have actually your ideal single-targetheals on mouseover keybinds prepared to go before starting, in order to avoidwasting priceless attempts because of UI worries.

You will additionally should dispel one NPC that is not on your party frames lateron, so make sure to have it all set and keybound ahead of time.


4.1.

First Stage: The Landing


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The first stage is additionally the the majority of complex, as you will challenge relentmuch less wavesof three forms of opponents, all of which have actually abilities that have the right to finish your run immediately:

You respond to Corrupted Risen Mperiods by focusing damage on them anddisrupting them to reset stacks if they acquire even more than one or two casts off.Corrupted Risen Soldiers should be disrupted on their Knife Dancesor, alternatively, you deserve to usage healing cooldowns to power with the damage.Also, either use an individual cooldvery own or run amethod from their fixates to reducedamages taken. Finally, make sure to position yourself behind an ally whenCorrupted Risen Arbalests cast Mana Sting and be prepared to instantlydispel it as quickly as it lands.

Because of the challenge of this stage, we will cover each wave of enemiesthat you must challenge individually:

As the hardest stage in this difficulty, your complete Healing, DPS, and utilitytoolkit will certainly be thoroughly tested throughout the waves, specifically in the final2. Keep an eye out on that the Meras tarobtain while casting

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Arcane Blitz,as you will certainly have to throw quick powerful single-target heals to proccasion deaths,specifically if Knife Dance is additionally happening simultaneously.


Fortunately, every course has at least one method to interrupt both the Mages andSoldiers at the exact same time, which you deserve to usage to cancel the initially dance networks.Keep in mind that disrupting the actors itself simply makes the Soldiers immediatelyuse it aobtain, so try to interrupt it as soon as it goes off, rather. If you doit perfectly, you will gain more than sufficient time to end up the Mage off beforemore Knife Dances take place in eextremely wave wright here this is a source ofdeaths.

Use

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Leg Sweep,
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Ring of Peace,
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Psychic Scream,
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Capacitor Totem,
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Typhoon, or
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Blinding Light for this objective, and also any single-tarobtain crowd regulate you have, such as
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Hammer of Justice or
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Turn Evil.


4.2.

Second Stage: Searching for the Rook


Sindicate move ahead via your allies when you are ready and you will progressright into the following stage when you reach the locked gate.

You have the right to usage this time to totally recuperate from the previous battles, wait forcooldowns, change your equipment, or adjust your talents with a tome, if necessary.Normally you will certainly have the relevant cooldowns ready as soon as you need them later on ifyou go instantly, regardless, as tbelow are a few time-consuming obstacles inthe means.


4.3.

Third Stage: Despeprice Times


This stage has a 5-minute timer, yet you will have more than enoughtime to complete it before the timer is up as long as you save pullingrepetitively. The a lot of vital point is to not die or panic, so make sureto keep a slow and steady pace!

Once you can relocate aget, you will certainly be surrounded by Flickering Eyeadversaries which gradually relocate toward you. These are not tough to kill, but deal alot of damages if you are close to them and likewise explode once eliminated. The idealstrategy is to focus the one in front of you dvery own conveniently, heal yourself, thencontinue to relocate into the room it populated and also that should afford you even more thanenough time to kill some more, which opens up up also more area to kite, and also so on.

The following room has a Felspite Dominator and also 3 Fel Bat Pupswhich enrage after a brief period. Simply kill off the Bats easily and end up offthe Dominator thereafter. Proceed to the next gate while using any type of damages abilitiesto temporarily deactivate the Unsecure Fel Orbs before relocating over them.

Past the gate, you will find a Panicked Soul and also 3 Damaged Souls.Dispel the Panicked Soul to prevent being feared from its

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Inpoint out Panic if it wanders close to you while moving right into array of theother souls — be mindful not to aggro the hostileCorrupted Risen Arbalest at the optimal of the stairs, though — and also healthem evenly, as they are taking damage over time and will revolve into powerfulenemies if you let them die.

Once they are healed, kill the Arbalest standing between you and the gate,making certain to crowd regulate it as soon as it supplies Mana Sting, or ssuggest standbehind one of the three healed adds, that will certainly soak it for you, buying you morethan enough time to complete the Arbalest before you run out of adds to hide behind.These adds execute not should be dispelled from the sting impact, as they simply run outonce hit.


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The following room is complete of Unsecure Fel Orbs. Deactivate any kind of orbs in yourway via your damages spells while running to the gate on the peak.Be particularly cautious via any orbs standing alongside the gate at the optimal of the stairs,as it is possible that this orb will certainly reactivate on height of you while you are stillopening the gate, so relocate inside immediately as soon as it opens to stop being hitfrom behind.

The last room of this stage has actually the Dread Corruptor responsible forthe capture of the rest of your team and 3 Flickering Eyes. TheCorruptor deals exceptionally low damages yet has high health and creates rotating lasereyes on the floor which must be avoided as they increase your damage takenfrom all resources while you are touching them.

This is especially dangerous alongside the proximity assault and also fatality explosionof a Flickering Eye, so we recommend killing the Eyes first to complimentary uparea inside the room, as the major reason you will certainly die in this room is because ofbeing recorded by among the Eyes while relocating amethod from rotating lasers. As constantly,make sure to heal yourself to complete after each Eye kill and reposition as required.Once all eyes are dead, it is a straightforward matter to kill the Inquisitor while movingamethod from the lasers whenever he throws them on the floor.


4.4.

Fourth Stage: What Lies Ahead


This is a preparation stage, similar to the second, wbelow you have the right to wait forhealing cooldowns, get complete wellness and also Mana, and change any type of equipment or talentsessential for the last stretch. You have the right to go prior to the sated debuff from Bloodlustor drums expires, as you need to save it for the final phase anymeans.


Once you are all set, open the last gate and also go up the stairs to meetLord Erdris Thorn, the last boss of this challenge. You will certainly not facehim simply yet, however...


4.5.

Fifth Stage: Erdris and also the Risen


This phase serves to obstacle your healing capabilities: you will need to keepyour allies healthy and balanced as they fight each other, while all at once healing wavesof 3 spcheck out acomponent souls before they reach the boss and also are converted right into adversaries.

Healing 8 souls will certainly complete this component of the encounter instantly, whichindicates that you need to usage healing cooldowns and also consumables on the first andsecond waves in order to maximize your odds of healing 6 souls, at which pointyou can just usage your baseline single-targain heals to heal 2 souls in the finalwave, with the third being automatically healed by the stage shift.

Under current tuning, the souls you have to heal have actually very bit wellness,making them easily healed through simply a couple of spells, or a single healing cooldvery own.

Regardmuch less, constantly prioritize healing souls to complete if you cannot heal themall in time, as any souls that reach the boss will certainly convert into opponents in Stage6, even if they had actually 99% health. You have the right to likewise take into consideration letting one heart go throughon purpose on the first or second waves in order to gain as a lot time as possibleto regenerate Mana before the final phase.


4.6.

Sixth Stage: Rise, Soldiers!


Immediately drink once this stage begins if not at full Mana.

In this stage you will fight all the souls you faicaused heal in time in theprevious stage at the same time. They convert into the very same opponents you combated inStage 1 so the exact same methods to resolve them use. One or two enemies are noproblem, 3 is tough as it was prior to and 4 or above is almost surelya wipe. If you did not let any kind of souls gain with, the final phase will beginvirtually automatically.


4.7.

Final Stage: A Thorn in the Side


You will certainly ultimately confront Lord Erdris Thorn himself. Be prepared to begin DPSinghim as quickly as he becomes active! The soft enrage timer under present tuning isincredibly tight, and also you will have to DPS a lot to make it in time, at leastif you are not using any kind of distinct equipment or consumables.


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Losing at this phase through just a couple of percent left on Erdris is fairly painful,so make sure to usage a DPS potion at the begin of the phase and pop Bloodlust or

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Drums of Deathly Ferocity to make the many out ofthe initial component prior to the boss starts utilizing his mechanics.

He will periodically jump on peak of you, dealing damage and leaving a fel damagezone on the ground. Make certain to place these in the edges of the room and close to previous zones, and also progressively circle about the room in order to maximizethe area you have available till the totality room is covered in fel, which isthe soft enrage you need to beat.

The jump and fel zones would certainly be easy to attend to were it not for Ignite Soul, which is also periodically actors on you and also both abilitiesare constantly overlapping.

You desire to have enough health left to make it through the jump damage and also one tickof the fel zone, yet not so much health that you oneshot your allies via Ignite Soul. Since this amount have the right to differ a lot via your personalwellness pool, we recommfinish you to pay cshed attention to how much wellness you losethrough the first jump and also fel zone ticks while relocating out. That is the amount ofhealth you will certainly want to have actually whenever you are not around to explode.

Ignite Soul lasts for 9 seconds prior to exploding for damage equal toyour current life total to the rest of your party. You deserve to use the fel zones toeasily shed health and wellness if necessary in order to reduced your wellness as much as you darebefore exploding. Just be mindful that you can acquire jumped on when waiting toexplode, and if you are killed it will certainly be down to whether your party can downthe boss before any kind of of them dies. Using a personal cooldown while waiting forthe explosion to occur is a great way to encertain you will not be eliminated by abadly-timed jump while at low health and wellness.


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At some point, this is a DPS race wbelow you likewise have to heal your party andcarefully manage your wellness. The most crucial things are positioning the felareas around the edges of the room to delay the enrage as a lot as possible andmaintaining everyone healthy and balanced, except yourself once around to explode through Ignite Soul.

Once the boss dies, also if you are also dead, you win the difficulty and also receiveyour rewards!


5.

Rewards for the Healer Mage Tower Challenge


Your reward for completing the obstacle is a transmog set of armor that is arecolored version of the Tomb of Sargperiods collection for your class, which remained in turninfluenced by TBC"s Tier 6, which dropped in the Babsence Temple.

If you have the right to control to do all 7 challenges at least once, you will certainly alsoacquire the

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Mage-Bound Spelltome mount and the
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A Tour of Towersachievement. Completing every obstacle throughout all classes and specializationsadditionally awards the
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Tower Overwhelming Feat of Strength.

You can learn even more around this mount and all the others added in Patch 9.1/9.1.5listed below.


Shadowlands 9.1/9.1.5 Mount Guide
6.

Changelog


08 Dec. 2021: Reput images with even more current versions taken from the live obstacle and changed many type of of the tips to the present tuning of the challenge.

See more: Why The Term &Quot;Chiaroscuro&Quot; Comes From Italian, And Literally Means

01 Dec. 2021: Guide added.
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